tf2 update 13/03/2009

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tf2 update 13/03/2009

Post  B-Rabb!t on Fri Mar 13, 2009 5:13 pm

Gameplay Changes

* Players who are stunned by a Scout now take 50% less damage
* Increased the minimum distance to stun a player with the Sandman


* Fixed problem where clients were unable to join a team or maintain a connection to the server
* Fixed Scout taunt kill achievement firing for people who didn't actually qualify
* Fixed client crash in when creating muzzle flash effects
* Fixed client crash when determining which disguise weapon to use for a spy
* Fixed Natascha's chain not being drawn on the view model
* Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect
* Fixed rocket & grenade jumps not propelling players as far as they're supposed to

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